SUMMARY

Over the past ten years I've worked as a Disney Animator, Senior Technical Artist, Back End Java Developer, and webGL Front End Developer. I'm very proficient at scripting and finding creative ways to used technology. I've completed multiple computer science courses through Harvard Extension and UCLA. I also have a BFA from the School of the Art Institute of Chicago in art and technology.

SKILLS


SOFTWARE

WORK EXPERIENCE

Illustrate My Design

Freelance Contractor
I'm working with the Unreal engine to help develop Architectural Visualizations. This position includes both 3D modeling and programming on both the front and back end.

Ark Network Security Solutions

Front End Developer
Created a 3D user interface for a cyber security application using html5, three.js css and javascript with jquery. I work with WebGL using three.js as well as traditional 2D web development. I write shaders in GLSL and do front end web development. In addition I mentored the junior web developer and I was able to convince the company to switch from git to perforce for their source control system. I installed and configured both the server and the client for the development team and migrated the data from our previous source control system into perforce. I also maintained the perforce source control system as an administrator for the project.

First Marblehead

Application Developer
Use Java and Oracle to write web based software in JBoss. Participate and contribute to scrum meetings using the Agile development methodology.

SDL

Java Developer
Write code in Java and XML for a Restful Web Services Application. Learning a lot about object oriented programming, databases, and Web Development.

Harmonix Music Systems

Rock Band 2, the Beatles Rock Band, Rock Band 3
Senior Technical Artist
Write tools in Maxscript, MEL, and Python as well as harmonix's proprietary scripting language to solve problems of a technical nature related to the artwork. Help to establish a production pipeline. Help set up and maintain character rigs.

Boston Universities Center For Digital Imaging Arts

Introduction to Environment Modeling
Instructor
Taught an entry level course in environment modeling to 3D animation students at Boston Universities Center for Digital Imaging arts.

Walt Disney Virtual Reality Studio

Pirates of the Carribean Online
3D Artist
Model and Texture Characters and Environments and props for Pirates of the Carribean Online a massively multiplayer online game from Disney. Write tools in MEL for the art team.

Rockstar San Diego

Unreleased PS2 title
Environment Modeler / Texture Artist
Model and Texture Low Poly Environments for use in PS2 and Xbox games. Wrote tools in MEL for the art staff

Sony Computer Entertainment America

Neopets, MLB 2006, Socom 3(Freelance Contractor)
3D Modeler / Texture Artist,
Model and Texture High Poly Characters for Playstation Cutscenes.

Funnybone Interactive/Vivendi Universal

3D Artist
Use Maya and write code in MEL to create graphics for childrens educational software.

JRL Enterprises Inc

Illustrator / Animator
Created graphics, characters and animation for children’s educational software.

EDUCATION

The School of the Art Institute of Chicago UMASS Boston Harvard University Extension School UCLA Extension Gnomon School of Visual Effects Glendale Community College
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